Part 5 Equipment Skill

Posted in: 12-5-2008      by: macc

Every time you use a Dragon Bone to upgrade equipment’s quality, there will be a certain chance that the equipment obtains an equipment skill. There are five kinds of equipment skill based on different type of equipment. When you’re equipped with a piece like this, you will automatically learn the skill attached to it.

 

Each piece of equipment can only have one equipment skill on it and its initial level is 1.

You can level an equipment skill by embedding a Rainbow Stone into the socket.

There are five types of equipment skills and all of them are passive ones:

Weapon: Attacking-assistant

Cap/Boot: Defense assistant

Armor: Buff

Ring: Weakening

Necklace: Others

 

 

Equipment Skills (Passive)

Name

Level 1

Next Level

Envenom

15% Chance to poison the target in a physical attack. – 15 HP/2 secs. Duration: 10 secs

Each additional level will increase the poisoned damage by 5 points and the duration by 2 secs

Bleed (special)

10% chance to bleed the target in a physical attack. – 1% HP Max/2 secs. Duraion 10 secs. (Can be dispelled by Healing Skills)

Each additional level will increase the bleeding damage by 1% and the duration by 2 secs.

Sparkle

15% chance to burn the target in an attack. – 10 HP/2 secs. Duration: 10 secs (Every attacking skill is included.)

Each additional level will increase the buring damage by 5 points and the duration by 2 secs

Glaciate

15% chance to freeze the target for 1 sec in an attack. -20 HP. (Every attacking skill is included.)

Each additional level will increase the damage by 10 points and the duration by 1 sec

Thump (Special)

5% chance to disarm the target for 2 secs in an attack. (Every attacking skill is included.)

Each additional level will increase the duration by 2 secs

Intertwine

15% chance to slow down the target for 15 secs. (Every attacking skill is included.)

Each additional level will increase the duration by 1 sec

Thunderstrike

15% chance to paralyze the target for 10 secs. 10 Thunder Damage. The paralyzed target cannot move, practice skills or use any potions but will be back to normal when attacked.

Each additional level will increase the  damage by 5 points and the duration by 1 sec

Lethal Blow (special)

+ 15% damage of a Critical Strike

Each additional level will increase the  damage by 5%

 

 

Cap/Boots (Defense assistant)

Name

Level 1

Next Level

Absorb Damage

Convert 5% damage received to HP

Each additional level will increase the  damage converted by 1%

Reflect Damage

30% chance to reflect 4% of the damage to the attacker

Each additional level will increase the reflected damage by 5%

Reflect Crit

30% chance to block and reflect a Critical Strike to the attacker

Each additional level will increase the chance by 5%

Resilience

Blocks 15% damage from a Critical Strike

Each additional level will increase the damage blocked by 5%

Retaliate Debuff

8% chance to retaliate on the attacker with the same debuff. (Special debuffs are excluded.)

Each additional level will increase the chance by 2%

Reflect Debuff

3% chance to be immune to a debuff and reflect it to the attacker. (Special debuffs are excluded.)

Each additional level will increase the chance by 1%

Demon’s Strike

25% chance to save up 20% of the damage received and inflict on the next attacker when it reaches 1000. (It will reset if you die, switch maps or log off when saving up the damage)

Each additional level will increase the damage saved up every time  by 2% and the total number by 100 points.

Reaper’s Strike

40% chance to save up 30% of the damage received and inflict on the next attack when it reaches 5000. (It will reset if you die, switch maps or log off when saving up the damage)

Each additional level will increase the damage saved up every time  by 5% and the total number by 100 points.

 

 

Armor: Buff

Name

Level 1

Next Level

Healing Upgrade

+33 extra HP when you use a Healing skill

Each additional level will increase the extra HP by 11 points

MA Upgrade

+ 33 more damage when you use a magic skill

Each additional level will increase the  extra damage  by 11 points

PA Upgrade

+ 33 more damage when you use a physical skill

Each additional level will increase the  extra damage  by 11 points

Durability Offset

30% chance to offset the durability loss of a certain piece of equipment.(Headgear, Harness and Costume are excluded.)

Each additional level will increase the  chance  by 5%

Damage to Life

Convert 30% of the damage received to HP

Each additional level will increase the   damage converted by 5%

Reflection Upgrade

Reflect 1% more damage to the attacker

Each additional level will increase the   damage by 1%

Damage to Mana

Converts 30% of damage received to MP

Each additional level will increase the   damage converted by 5%

Life Upgrade

Max HP: +5%

Each additional level will increase Max HP by 2% more

Mana Upgrade

Max MP: +5%

Each additional level will increase Max MP by 2% more

 

 

Ring: Weakening

Name

Level 1

Next Level

Hallucination

15% chance to hallucinate the target in an attack lowering his or her hit by 10 points. Duration: 10 secs.

Each additional level will increase the hit lowered by 2 points

Shackles

15% chance to shackle the target in an attack lowering his or her dodge by 5 points.

Each additional level will increase dodge lowered by 1 point

Infirmity

10% chance to weaken the target in an attack lowering his or her PA and MA by 5%.(Stackable)

Each additional level will increase PA and MA lowered by 2%

Decrease Attack

10% chance to frighten the target in an attack lowering his or her defense by 8%.

Each additional level will increase defense lowered by 2%

Increase Hit

3% chance to increase your Hit to 100% in an attack

Each additional level will increase the chance by 1%

Seal Skills

6% chance to silence the attacker for 10 secs.

Each additional level will increase the chance by 1%

Last Sleep

5% chance to make the attacker sleep for 30 secs. In sleeping status, players cannot move or use items until they are attacked or time is up.

Each additional level will increase the chance by 1%

Eye for Eye

5% chance to cost the attacker 5% of his or her Max MP to launch an attack. If the attacker doesn’t have enough MP, his or her MP will be deducted.

Each additional level will increase the chance by 1%

 

Necklace: Others

Name

Level 1

Next Level

Ignore Defense

0.5% chance to ignore the target’s defense in an attack

Each additional level will increase the chance by 0.1%

Double Strike

1% chance to make a double strike in an attack.

Each additional level will increase the chance by 0.5%

Frazzle

2% chance to lower the target’s durability of all equipment by 1 point in an attack (Headgear, Harness and Costume are excluded.)

Each additional level will increase the durability lowered by 1 point

Steal Life

15% chance to convert 5% of the damage you inflict on the target to  HP

Each additional level will increase the damage converted by 0.5%

Bonus Healing

10% chance to restore 2% more HP when you practice a Healing skill or inflict 2% more damage when you use a MA skill

Each additional level will increase extra HP or damage by 2%

Devour Mana

15% chance to steal 1% of the attacker’s Max MP for yourself

Each additional level will increase the MP stolen by 0.5%

Steal

3% chance to steal an item from the target you defeated. (If there is a Scapegoat Rune in the target’s the backpack, it is prior to other items. If your backpack is full, the stealing will fail.)

Each additional level will increase the chance by 0.5%

Resurrection

3% chance to revive on spot with full HP and MP

Each additional level will increase the chance by 0.5%

 

5 Responses to “Part 5 Equipment Skill”

  1. Jay Says:

    how do we increase the lvl of eqpmnt skill?

    [Reply]

  2. Karion Says:

    how do we get the rainbow stone is it a drop or sold in item mall?

    [Reply]

  3. Dorothy Says:

    dear Karion
    the rainbow stone is not out yet. but it’ll probably the same as dragon bone and Blessing of Goddess.

    [Reply]

  4. Karion Says:

    ok thx dorothy

    [Reply]

  5. Laranaa Says:

    What good are these equipment, if they only give a chance of something?

    I used a dragon bone on a weapon and it failed, at least I’d gotten the dragon bone in a drop and didn’t have to pay the outlandish prices people charge.

    [Reply]

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